AI Insights · Timothy · June 2022
Top 5 Battlefield Commander Games in the US - Q2 2022 Performance
Discover the performance trends of the top 5 battlefield commander games in the US during Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 battlefield commander games on a unified platform in the United States showcased significant trends in downloads, revenue, and active users. This data, provided by Sensor Tower, offers valuable insights into the performance of these popular apps.
Clash Royale from Supercell experienced a varied performance in Q2 2022. Weekly revenue fluctuated, peaking at around $3.4M in the first week of April and hitting a low of approximately $1.2M in the week of June 20. Weekly downloads saw a downward trend, starting at 254K and dropping to 128K by the end of June. Active users also saw a decline from approximately 12.3M in late March to 10.1M by the end of June.
Castle Raid! by Voodoo showed an interesting pattern. Weekly revenue remained relatively low but stable, with minor fluctuations around the $2K mark. Downloads peaked mid-April at 48K, followed by a dip and then a resurgence to 32K by the end of June. Active users peaked at 210K in late April but declined to 137K by the quarter's end.
Valor Legends: Remove Screw from Century Games Pte. Ltd. maintained consistent weekly revenue, hovering around $150K. Downloads peaked at 26K in early May before gradually declining to 14K by the end of June. Active users saw a steady increase, peaking at 57K in late May before a slight decline to 46K by the end of the quarter.
TFT: Teamfight Tactics by Riot Games demonstrated significant revenue spikes, notably reaching $180K in early June. Downloads saw a substantial increase from 6K in late March to 28K by early June, followed by a slight decline. Active users saw a significant jump from 245K in late March to a peak of 326K in mid-June, maintaining around 305K by the end of June.
Idle Siege: Army Tycoon Game from Gameloft had modest revenue, with a peak of approximately $2.9K in late May. Downloads fluctuated, peaking at 19K in late May before dropping to 7.5K by the end of June. Active users saw a peak of 30K in late May, dropping to 16K by the end of the quarter.
For a deeper dive into these insights and more, visit Sensor Tower.